Patent for Sale:

Private Listing: Number 5947 Private  

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Overview

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Patent Summary

U.S. Patent Classes & Classifications Covered in this listing:

Class 705: Data Processing:Financial, Business Practice, Management, Or Cost/Price Determination

This is the generic class for apparatus and corresponding methods for performing data processing operations, in which there is a significant change in the data or for performing calculation operations wherein the apparatus or method is uniquely designed for or utilized in the practice, administration, or management of an enterprise, or in the processing of financial data. It also provides for apparatus and corresponding methods for performing data processing or calculating operations in which a charge for goods or services is determined.


Class 434: Education And Demonstration

This is the generic class for apparatus and processes not elsewhere classifiable for: providing instruction about a subject or means; testing or grading a persons knowledge, skill, discipline, or mental or physical ability; displaying for purpose of comparison contrast, or demonstration; demonstrating characteristics and advantages of apparatus, objects, or processes; and cryptography apparatus.


Class 463: Amusement Devices: Games

Subject matter, relating to the type of amusement, recreation, or play activity commonly known as: (1) A game, wherein one or more players or participants engage in a competition or contest involving skill, ability, strategy, or chance--against either another player or players or against a device which is intended to function as a competitive player or players; the exception being that a game which includes or utilizes a tangible projectile--other than a propelled racing game or a chance device, classified herein--is classified elsewhere. (2) A chance device. (3) A puzzle, wherein a participant"s mind is tested or otherwise challenged in an exercise of cleverness, ingenuity. (4) a fortune telling, wherein an attempt is made to predict the future. (5) device used by a person (often involved in law enforcement) to electrically shock or strike a human being so as to control said being, (e.g., a police club, night stick, black jack, brass knuckles, martial-art-type striking device, electric prod, etc.).