Patent Portfolio for Sale:

Gaming Patents for Sale    

Five U.S. patents useful in gaming applications.

Overview

This family of patents covers areas such as touch screen, handling electronic media, mobile seating platform, haptic sensory motor effects, input devices.

Patent Summary

U.S. Patent Classes & Classifications Covered in this Patent Portfolio:

Class 345: Computer Graphics Processing And Selective Visual Display Systems

Processes and apparatus for selective electrical control of two or more light-generating or light-controlling display elements* in accordance with a received or stored image data signal. The image data includes character, graphical information or display attribute data. The image data may include, for example, information data from a peripheral input device, from the reception of a television signal, from the recognition of image data, or from the generation or creation of image data by a computer.

Subclass 156: DISPLAY PERIPHERAL INTERFACE INPUT DEVICE
Subclass 173: Touch panel
Subclass 179: Stylus
Subclass 181: CRT having tracking capability

Class 340: Communications: Electrical

Communications - the handling of information or intelligence, restricted to the conveying of said information or intelligence between geographically spaced points. Information or intelligence is defined as being, matter which is handled by signaling systems or signaling devices (such as telegraph systems) or by that portion of nonsignaling systems or nonsignaling devices (such as power supply systems) which is designated in the arts as having a control function (such as the supervisory circuits which control the circuit breakers of an electric power network). Handling, as used above, is defined as being the active coaction between the tangible communication system or device and the intangible information or intelligence, and such coaction may assume various forms, such as transmission, storage, exhibiting, etc.

Subclass 500: CONDITION RESPONSIVE INDICATING SYSTEM
Subclass 539.1: Radio
Subclass 573.1: Human or animal

Class 703: Data Processing:Structural Design, Modeling, Simulation, And Emulation

This class provides for electrical data processing apparatus and corresponding methods for the following processes or apparatus: 1. for sketching or outlining of layout of a physical object or part. 2. for representing a physical process or system by mathematical expression. 3. for modeling a physical system which includes devices for performing arithmetic and some limited logic operation upon an electrical signal, such as current or voltage, which is a continuously varying representation of physical quantity. 4. for modeling to reproduce a nonelectrical device or system to predict its performance or to obtain a desired performance. 5. for modeling and reproducing an electronic device or electrical system to predict its performance or to obtain a desired performance. 6. that allows the data processing system to interpret and execute programs written for another kind of data processing system.

Subclass 6: SIMULATING NONELECTRICAL DEVICE OR SYSTEM

Class 434: Education And Demonstration

This is the generic class for apparatus and processes not elsewhere classifiable for: providing instruction about a subject or means; testing or grading a persons knowledge, skill, discipline, or mental or physical ability; displaying for purpose of comparison contrast, or demonstration; demonstrating characteristics and advantages of apparatus, objects, or processes; and cryptography apparatus.

Subclass 362: Electrical means for recording examinees response
Subclass 317: Visual information in book form

Class 455: Telecommunications

This is the generic class for modulated carrier wave communications not elsewhere classifiable.

Subclass 556.1: Integrated with other device

Class 715: Data Processing: Presentation Processing Of Document

This class provides for data processing means or steps wherein a) human perceptible elements of electronic information (i.e., text or graphics) are gathered, associated, created, formatted, edited, prepared, or otherwise processed in forming a unified collection of such information storable as a distinct entity, b) a users interaction with a computer system is used to control the presentation of display data; such interaction is interpreted and used by a data processor or computer architecture wherein system level elements of computation or data processing techniques are used prior to use with or in a specific display system, or c) a small program takes over a display screen if there are no keystrokes or mouse movements for a specified duration.

Subclass 845: Multiple selections in a single menu
Subclass 854: Navigation within structure
Subclass 865: Miscellaneous interface for the handicapped or disable user
Subclass 762: User interface development (e.g., GUI builder)